unreal.VirtualCameraSaveGame
¶
- class unreal.VirtualCameraSaveGame(outer=None, name='None')¶
Bases:
unreal.SaveGame
Virtual Camera Save Game
C++ Source:
Plugin: VirtualCamera
Module: VirtualCamera
File: VirtualCameraSaveGame.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_settings
(VirtualCameraSettings): [Read-Only] Camera Settingshome_waypoint_name
(str): [Read-Only] Home Waypoint Namepreset_index
(int32): [Read-Only] Preset Indexsave_slot_name
(str): [Read-Only] Save Slot Namescreenshot_index
(int32): [Read-Only] Screenshot Indexscreenshots
(Map(str, VirtualCameraScreenshot)): [Read-Only] Screenshotssettings_presets
(Map(str, VirtualCameraSettingsPreset)): [Read-Only] Settings Presetsuser_index
(uint32): [Read-Only] User Indexwaypoint_index
(int32): [Read-Only] Waypoint Indexwaypoints
(Map(str, VirtualCameraWaypoint)): [Read-Only] Waypoints