unreal.VirtualCameraSaveGame

class unreal.VirtualCameraSaveGame(outer=None, name='None')

Bases: unreal.SaveGame

Virtual Camera Save Game

C++ Source:

  • Plugin: VirtualCamera

  • Module: VirtualCamera

  • File: VirtualCameraSaveGame.h

Editor Properties: (see get_editor_property/set_editor_property)

  • camera_settings (VirtualCameraSettings): [Read-Only] Camera Settings

  • home_waypoint_name (str): [Read-Only] Home Waypoint Name

  • preset_index (int32): [Read-Only] Preset Index

  • save_slot_name (str): [Read-Only] Save Slot Name

  • screenshot_index (int32): [Read-Only] Screenshot Index

  • screenshots (Map(str, VirtualCameraScreenshot)): [Read-Only] Screenshots

  • settings_presets (Map(str, VirtualCameraSettingsPreset)): [Read-Only] Settings Presets

  • user_index (uint32): [Read-Only] User Index

  • waypoint_index (int32): [Read-Only] Waypoint Index

  • waypoints (Map(str, VirtualCameraWaypoint)): [Read-Only] Waypoints