unreal.ViewModeIndex
¶
- class unreal.ViewModeIndex¶
Bases:
unreal.EnumBase
Define view modes to get specific show flag settings (some on, some off and some are not altered) Don’t change the order, the ID is serialized with the editor
C++ Source:
Module: Engine
File: EngineBaseTypes.h
- VMI_BRUSH_WIREFRAME¶
Wireframe w/ brushes.
- Type
0
- VMI_COLLISION_PAWN¶
15
- VMI_COLLISION_VISIBILITY¶
16
- VMI_GROUP_LOD_COLORATION¶
Group item for LOD and HLOD coloration
- Type
24
- VMI_HLOD_COLORATION¶
Colored according to the current HLOD index.
- Type
23
- VMI_LIGHTING_ONLY¶
Lit wo/ materials.
- Type
5
- VMI_LIGHTMAP_DENSITY¶
Colored according to world-space LightMap texture density.
- Type
9
- VMI_LIGHT_COMPLEXITY¶
Colored according to light count.
- Type
6
- VMI_LIT¶
Lit.
- Type
3
- VMI_LIT_DETAIL_LIGHTING¶
4
- VMI_LIT_LIGHTMAP_DENSITY¶
Colored according to light count - showing lightmap texel density on texture mapped objects.
- Type
10
- VMI_LOD_COLORATION¶
Colored according to the current LOD index.
- Type
18
- VMI_MATERIAL_TEXTURE_SCALE_ACCURACY¶
Visualize the accuracy of the material texture scales used for texture streaming.
- Type
25
- VMI_MESH_UV_DENSITY_ACCURACY¶
Visualize the accuracy of the mesh UV densities computed for texture streaming.
- Type
21
- VMI_PATH_TRACING¶
Run path tracing pipeline
- Type
27
- VMI_PRIMITIVE_DISTANCE_ACCURACY¶
Visualize the accuracy of the primitive distance computed for texture streaming.
- Type
20
- VMI_QUAD_OVERDRAW¶
Colored according to the quad coverage.
- Type
19
- VMI_RAY_TRACING_DEBUG¶
Run ray tracing debug pipeline
- Type
28
- VMI_REFLECTION_OVERRIDE¶
11
- VMI_REQUIRED_TEXTURE_RESOLUTION¶
Compare the required texture resolution to the actual resolution.
- Type
26
- VMI_SHADER_COMPLEXITY¶
Colored according to shader complexity.
- Type
8
- VMI_SHADER_COMPLEXITY_WITH_QUAD_OVERDRAW¶
Colored according to shader complexity, including quad overdraw.
- Type
22
- VMI_STATIONARY_LIGHT_OVERLAP¶
Colored according to stationary light overlap.
- Type
14
- VMI_UNKNOWN¶
VMI_Unknown - The value assigned to VMI_Unknown must be the highest possible of any member of EViewModeIndex, or GetViewModeName might seg-fault
- Type
255
- VMI_UNLIT¶
Unlit.
- Type
2
- VMI_VISUALIZE_BUFFER¶
12
- VMI_WIREFRAME¶
Wireframe w/ BSP.
- Type
1