unreal.ViewModeIndex

class unreal.ViewModeIndex

Bases: unreal.EnumBase

Define view modes to get specific show flag settings (some on, some off and some are not altered) Don’t change the order, the ID is serialized with the editor

C++ Source:

  • Module: Engine

  • File: EngineBaseTypes.h

VMI_BRUSH_WIREFRAME

Wireframe w/ brushes.

Type

0

VMI_COLLISION_PAWN

15

VMI_COLLISION_VISIBILITY

16

VMI_GROUP_LOD_COLORATION

Group item for LOD and HLOD coloration

Type

24

VMI_HLOD_COLORATION

Colored according to the current HLOD index.

Type

23

VMI_LIGHTING_ONLY

Lit wo/ materials.

Type

5

VMI_LIGHTMAP_DENSITY

Colored according to world-space LightMap texture density.

Type

9

VMI_LIGHT_COMPLEXITY

Colored according to light count.

Type

6

VMI_LIT

Lit.

Type

3

VMI_LIT_DETAIL_LIGHTING

4

VMI_LIT_LIGHTMAP_DENSITY

Colored according to light count - showing lightmap texel density on texture mapped objects.

Type

10

VMI_LOD_COLORATION

Colored according to the current LOD index.

Type

18

VMI_MATERIAL_TEXTURE_SCALE_ACCURACY

Visualize the accuracy of the material texture scales used for texture streaming.

Type

25

VMI_MESH_UV_DENSITY_ACCURACY

Visualize the accuracy of the mesh UV densities computed for texture streaming.

Type

21

VMI_PATH_TRACING

Run path tracing pipeline

Type

27

VMI_PRIMITIVE_DISTANCE_ACCURACY

Visualize the accuracy of the primitive distance computed for texture streaming.

Type

20

VMI_QUAD_OVERDRAW

Colored according to the quad coverage.

Type

19

VMI_RAY_TRACING_DEBUG

Run ray tracing debug pipeline

Type

28

VMI_REFLECTION_OVERRIDE

11

VMI_REQUIRED_TEXTURE_RESOLUTION

Compare the required texture resolution to the actual resolution.

Type

26

VMI_SHADER_COMPLEXITY

Colored according to shader complexity.

Type

8

VMI_SHADER_COMPLEXITY_WITH_QUAD_OVERDRAW

Colored according to shader complexity, including quad overdraw.

Type

22

VMI_STATIONARY_LIGHT_OVERLAP

Colored according to stationary light overlap.

Type

14

VMI_UNKNOWN

VMI_Unknown - The value assigned to VMI_Unknown must be the highest possible of any member of EViewModeIndex, or GetViewModeName might seg-fault

Type

255

VMI_UNLIT

Unlit.

Type

2

VMI_VISUALIZE_BUFFER

12

VMI_WIREFRAME

Wireframe w/ BSP.

Type

1