unreal.VertexToMove¶
- class unreal.VertexToMove(vertex_id=[- 1], new_vertex_position=[0.0, 0.0, 0.0])¶
Bases:
unreal.StructBaseVertex to Move
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
new_vertex_position(Vector): [Read-Write] The new position of the vertexvertex_id(VertexID): [Read-Write] The vertex we’ll be moving around