unreal.VertexToMove

class unreal.VertexToMove(vertex_id=[- 1], new_vertex_position=[0.0, 0.0, 0.0])

Bases: unreal.StructBase

Vertex to Move

C++ Source:

  • Plugin: EditableMesh

  • Module: EditableMesh

  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • new_vertex_position (Vector): [Read-Write] The new position of the vertex

  • vertex_id (VertexID): [Read-Write] The vertex we’ll be moving around

property new_vertex_position

[Read-Write] The new position of the vertex

Type

(Vector)

property vertex_id

[Read-Write] The vertex we’ll be moving around

Type

(VertexID)