unreal.VertexInstanceToCreate

class unreal.VertexInstanceToCreate(vertex_id=[- 1], vertex_instance_attributes=[[]])

Bases: unreal.StructBase

Vertex Instance to Create

C++ Source:

  • Plugin: EditableMesh

  • Module: EditableMesh

  • File: EditableMeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • vertex_id (VertexID): [Read-Write] Vertex ID which is being instanced

  • vertex_instance_attributes (MeshElementAttributeList): [Read-Write] Attributes of this vertex instance

property vertex_id

[Read-Write] Vertex ID which is being instanced

Type

(VertexID)

property vertex_instance_attributes

[Read-Write] Attributes of this vertex instance

Type

(MeshElementAttributeList)