unreal.VertexAttributesForPolygon¶
- class unreal.VertexAttributesForPolygon(polygon_id=[- 1], perimeter_vertex_attribute_lists=[], vertex_attribute_lists_for_each_hole=[])¶
Bases:
unreal.StructBaseVertex Attributes for Polygon
C++ Source:
Plugin: EditableMesh
Module: EditableMesh
File: EditableMeshTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
perimeter_vertex_attribute_lists(Array(MeshElementAttributeList)): [Read-Write] For each polygon vertex, a list of attributes for that vertex. Can be left empty if you don’t want to set any attributes.polygon_id(PolygonID): [Read-Write] The polygon to set vertex attributes onvertex_attribute_lists_for_each_hole(Array(VertexAttributesForPolygonHole)): [Read-Write] For each hole vertex, a list of attributes for that vertex. Can be left empty if you don’t want to set any attributes. Alsoyou can leave a given array empty for a specific hole index if you don’t want to set attributes for select holes.
- property perimeter_vertex_attribute_lists¶
[Read-Write] For each polygon vertex, a list of attributes for that vertex. Can be left empty if you don’t want to set any attributes.
- Type
- property vertex_attribute_lists_for_each_hole¶
[Read-Write] For each hole vertex, a list of attributes for that vertex. Can be left empty if you don’t want to set any attributes. Also you can leave a given array empty for a specific hole index if you don’t want to set attributes for select holes.
- Type