unreal.VehicleTransmissionConfig
¶
- class unreal.VehicleTransmissionConfig¶
Bases:
unreal.StructBase
Vehicle Transmission Config
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosWheeledVehicleMovementComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
change_down_rpm
(float): [Read-Write] Engine Revs at which gear down change ocurrschange_up_rpm
(float): [Read-Write] Engine Revs at which gear up change ocurrsfinal_ratio
(float): [Read-Write] The final gear ratio multiplies the transmission gear ratios.forward_gear_ratios
(Array(float)): [Read-Write] Forward gear ratiosgear_change_time
(float): [Read-Write] Time it takes to switch gears (seconds)reverse_gear_ratios
(Array(float)): [Read-Write] Reverse gear ratio(s)transmission_efficiency
(float): [Read-Write] Mechanical frictional losses mean transmission might operate at 0.94 (94% efficiency)use_auto_reverse
(bool): [Read-Write] Use Auto Reverseuse_automatic_gears
(bool): [Read-Write] Whether to use automatic transmission