unreal.VehicleInputRateConfig
¶
- class unreal.VehicleInputRateConfig¶
Bases:
unreal.StructBase
Vehicle Input Rate Config
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosVehicleMovementComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
fall_rate
(float): [Read-Write] Rate at which the input value fallsrise_rate
(float): [Read-Write] Rate at which the input value rises