unreal.VehicleDifferentialConfig
¶
- class unreal.VehicleDifferentialConfig¶
Bases:
unreal.StructBase
Vehicle Differential Config
C++ Source:
Plugin: ChaosVehiclesPlugin
Module: ChaosVehicles
File: ChaosWheeledVehicleMovementComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
differential_type
(VehicleDifferential): [Read-Write] Type of differentialfront_rear_split
(float): [Read-Write] Ratio of torque split between front and rear (>0.5 means more to front, <0.5 means more to rear, works only with 4W type)