unreal.VectorQuantization

class unreal.VectorQuantization

Bases: unreal.EnumBase

Describes rules for network replicating a vector efficiently

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

ROUND_ONE_DECIMAL

Each vector component will be rounded, preserving one decimal place.

Type

1

ROUND_TWO_DECIMALS

Each vector component will be rounded, preserving two decimal places.

Type

2

ROUND_WHOLE_NUMBER

Each vector component will be rounded to the nearest whole number.

Type

0