unreal.VectorQuantization
¶
- class unreal.VectorQuantization¶
Bases:
unreal.EnumBase
Describes rules for network replicating a vector efficiently
C++ Source:
Module: Engine
File: EngineTypes.h
- ROUND_ONE_DECIMAL¶
Each vector component will be rounded, preserving one decimal place.
- Type
1
- ROUND_TWO_DECIMALS¶
Each vector component will be rounded, preserving two decimal places.
- Type
2
- ROUND_WHOLE_NUMBER¶
Each vector component will be rounded to the nearest whole number.
- Type
0