unreal.VectorParameterValue
¶
- class unreal.VectorParameterValue(parameter_info=['None', MaterialParameterAssociation.GLOBAL_PARAMETER, - 1], parameter_value=[0.0, 0.0, 0.0, 0.0])¶
Bases:
unreal.StructBase
Editable vector parameter.
C++ Source:
Module: Engine
File: MaterialInstance.h
Editor Properties: (see get_editor_property/set_editor_property)
parameter_info
(MaterialParameterInfo): [Read-Write] Parameter Infoparameter_value
(LinearColor): [Read-Write] Parameter Value
- property parameter_info¶
[Read-Write] Parameter Info
- Type
- property parameter_value¶
[Read-Write] Parameter Value
- Type