unreal.Vector2fCameraVariable¶
- class unreal.Vector2fCameraVariable(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CameraVariableAssetVector2f camera variable.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: CameraVariableAssets.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_reset(bool): [Read-Write] Whether this variable auto-resets to its default value every frame.default_value(Vector2f): [Read-Write] The default value of this variable.is_pre_blended(bool): [Read-Write] Whether this variable should be pre-blended.Pre-blending means that if two blending camera rigs share this variable, each of their values will be blended in a first evaluation pass, and then both camera rigs will evaluate with the same blended value.