unreal.VariantDependency
¶
- class unreal.VariantDependency(variant_set: VariantSet = Ellipsis, variant: Variant = Ellipsis, enabled: bool = False)¶
Bases:
StructBase
Variant Dependency
C++ Source:
Plugin: VariantManagerContent
Module: VariantManagerContent
File: Variant.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled
(bool): [Read-Write] Enabledvariant
(Variant): [Read-Write] Variantvariant_set
(VariantSet): [Read-Write] Variant Set
- property variant_set: VariantSet¶
[Read-Only] Variant Set
- Type: