unreal.VREDCppVariantTransformOption
¶
- class unreal.VREDCppVariantTransformOption(name='', transform=[[0.0, 0.0, 0.0], [0.0, 0.0, 0.0], [1.0, 1.0, 1.0]])¶
Bases:
unreal.StructBase
VREDCpp Variant Transform Option
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(str): [Read-Write] Nametransform
(Transform): [Read-Write] Transform