unreal.VREDCppVariantSet¶
- class unreal.VREDCppVariantSet(target_variant_names: None = [], chosen_options: None = [], variant_set_group_name: str = '', anim_clips: None = [], sequential_animation: bool = False)¶
Bases:
StructBaseVREDCpp Variant Set
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
anim_clips(Array[str]): [Read-Write]chosen_options(Array[str]): [Read-Write]sequential_animation(bool): [Read-Write]target_variant_names(Array[str]): [Read-Write]variant_set_group_name(str): [Read-Write]