unreal.VREDCppVariantMaterial

class unreal.VREDCppVariantMaterial(target_nodes: None = [], options: None = [])

Bases: StructBase

VREDCpp Variant Material

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • options (Array[VREDCppVariantMaterialOption]): [Read-Write]

  • target_nodes (Array[str]): [Read-Write]

property options: None

[Read-Write]

Type:

(Array[VREDCppVariantMaterialOption])

property target_nodes: None

[Read-Write]

Type:

(Array[str])