unreal.VREDCppVariantMaterial
¶
- class unreal.VREDCppVariantMaterial(target_nodes: None = [], options: None = [])¶
Bases:
StructBase
VREDCpp Variant Material
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
options
(Array[VREDCppVariantMaterialOption]): [Read-Write]target_nodes
(Array[str]): [Read-Write]