unreal.VREDCppVariantMaterial¶
- class unreal.VREDCppVariantMaterial(target_nodes: None = [], options: None = [])¶
Bases:
StructBaseVREDCpp Variant Material
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
options(Array[VREDCppVariantMaterialOption]): [Read-Write]target_nodes(Array[str]): [Read-Write]