unreal.VREDCppVariantGeometryOption¶
- class unreal.VREDCppVariantGeometryOption(name: str = '', visible_meshes: None = [], hidden_meshes: None = [])¶
Bases:
StructBaseVREDCpp Variant Geometry Option
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithVREDTranslator
File: DatasmithVREDImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
hidden_meshes(Array[str]): [Read-Write]name(str): [Read-Write]visible_meshes(Array[str]): [Read-Write]