unreal.VPCameraRigSpawnLinearApproximationMode
¶
- class unreal.VPCameraRigSpawnLinearApproximationMode¶
Bases:
unreal.EnumBase
EVPCamera Rig Spawn Linear Approximation Mode
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPUtilities
File: VPCameraBlueprintLibrary.h
- DENSITY¶
We won’t do linear approximation, instead using the Spline as constructed initially.
- Type
1
- INTEGRATION_STEP¶
LinearApproximationParam will be used as a density value
- Type
2
- NONE¶
0