unreal.VPBookmarkEditorBlueprintLibrary
¶
- class unreal.VPBookmarkEditorBlueprintLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
VPBookmark Editor Blueprint Library
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPBookmarkEditor
File: VPBookmarkEditorBlueprintLibrary.h
- classmethod add_bookmark_at_current_level_editor_position(actor_class, creation_context, offset, flatten_rotation=True) → Actor¶
Add Bookmark at Current Level Editor Position
- classmethod get_all_actors_class_tham_implements_vp_bookmark_interface()¶
Get All Actors Class Tham Implements VPBookmark Interface
- classmethod jump_to_bookmark_in_level_editor(bookmark) → bool¶
Jump to Bookmark in Level Editor
- Parameters
bookmark (VPBookmark) –
- Returns
- Return type