unreal.VPBlueprintLibrary¶
- class unreal.VPBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryFunctionality added to prototype the VR scouting tools
C++ Source:
Plugin: VirtualProductionUtilities
Module: VPUtilities
File: VPBlueprintLibrary.h
- classmethod editor_delete_selected_objects() bool¶
Editor Delete Selected Objects deprecated: Use UEditorActorSubsystem::DeleteSelectedActors instead.
- Return type:
- classmethod editor_duplicate() bool¶
Editor Duplicate deprecated: Use UEditorActorSubsystem::DuplicateSelectedActors instead.
- Return type:
- classmethod get_editor_viewport_transform() Transform¶
Get the location of the 2D viewport camera
- Return type:
- classmethod get_editor_vr_head_transform() Transform¶
Get Editor VRHead Transform deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Return type:
- classmethod get_editor_vr_room_transform() Transform¶
Get Editor VRRoom Transform deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Return type:
- classmethod get_editor_world() World¶
Wrapper around UUnrealEditorSubsystem::GetEditorWorld. Used because you can’t get the subsystem without being an editor utility actor.
- Return type:
- classmethod get_left_interactor_location() Vector¶
Get Left Interactor Location deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Return type:
- classmethod get_virtual_production_role() GameplayTagContainer¶
The machine role(s) in a virtual production context.
- Return type:
- classmethod get_vr_editor_laser_hover_location() Vector¶
Get VREditor Laser Hover Location deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Return type:
- classmethod is_vr_editor_mode_active() bool¶
Is VREditor Mode Active deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Return type:
- classmethod jump_to_bookmark_in_level_editor(bookmark) bool¶
Jump to a virtual production bookmark
- Parameters:
bookmark (VPBookmark)
- Return type:
- classmethod refresh3d_editor_viewport() None¶
Refresh the desktop 3D viewport so that it updates changes even when not set to ‘Realtime’
- classmethod set_grab_speed(speed) None¶
Set Grab Speed deprecated: VR Editor mode is deprecated; use the XR Creative Framework plugin instead.
- Parameters:
speed (float)
- classmethod sort_vp_bookmark_actors_by_timestamp(actors, ascending=True) Array[VPBookmarkActor]¶
Sort VPBookmarkActors by Timestamp parameter
- Parameters:
actors (Array[VPBookmarkActor])
ascending (bool)
- Returns:
actors (Array[VPBookmarkActor]):
- Return type:
- classmethod spawn_bookmark_at_current_level_editor_position(actor_class, creation_context, offset, flatten_rotation=True) Actor¶
Spawn a virtual production bookmark
- classmethod spawn_vp_tickable_actor(context_object, actor_class, location, rotation) VPViewportTickableActorBase¶
Spawn a virtual production tickable actor
- classmethod vp_bookmark_spline_mesh_indicator_disable(spline_mesh) None¶
VPBookmark Spline Mesh Indicator Disable
- Parameters:
spline_mesh (SplineMeshComponent)
- classmethod vp_bookmark_spline_mesh_indicator_set_start_and_end(spline_mesh) None¶
VPBookmark Spline Mesh Indicator Set Start and End
- Parameters:
spline_mesh (SplineMeshComponent)