unreal.VCamInputProfile¶
- class unreal.VCamInputProfile(mappable_key_overrides: None = {})¶
Bases:
StructBaseVCam Input Profile
C++ Source:
Plugin: VirtualCameraCore
Module: VCamInput
File: VCamInputSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
mappable_key_overrides(Map[Name, Key]): [Read-Write]