unreal.UserSceneTextureOverride

class unreal.UserSceneTextureOverride(key: Name = 'None', value: Name = 'None')

Bases: StructBase

User Scene Texture Override

C++ Source:

  • Module: Engine

  • File: MaterialInstance.h

Editor Properties: (see get_editor_property/set_editor_property)

  • key (Name): [Read-Write] Key value of NONE represents override of UserSceneTexture output

  • value (Name): [Read-Write]

property key: Name

[Read-Write] Key value of NONE represents override of UserSceneTexture output

Type:

(Name)

property value: Name

[Read-Write]

Type:

(Name)