unreal.UserInterfaceActionType

class unreal.UserInterfaceActionType

Bases: unreal.EnumBase

Types of user interfaces that can be associated with a user interface action

C++ Source:

  • Module: Slate

  • File: UICommandInfo.h

BUTTON

Momentary buttons or menu items. These support enable state, and execute a delegate when clicked.

Type

1

CHECK

Similar to Button but will display a readonly checkbox next to the item.

Type

4

COLLAPSED_BUTTON

Similar to Button but has the checkbox area collapsed

Type

5

NONE

An action which should not be associated with a user interface action

Type

0

RADIO_BUTTON

Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state

Type

3

TOGGLE_BUTTON

Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled.

Type

2