unreal.UpdateState

class unreal.UpdateState

Bases: EnumBase

Various states the update manager flows through as it checks for patches/hotfixes

C++ Source:

  • Plugin: OnlineFramework

  • Module: Hotfix

  • File: UpdateManager.h

CHECKING_FOR_HOTFIX: UpdateState = Ellipsis

Checking with hotfix for available updates

Type:

3

CHECKING_FOR_PATCH: UpdateState = Ellipsis

Checking for an available patch

Type:

2

INITIAL_LOAD_COMPLETE: UpdateState = Ellipsis

Preloading complete

Type:

5

UPDATE_COMPLETE: UpdateState = Ellipsis

Last update check completed successfully

Type:

6

UPDATE_IDLE: UpdateState = Ellipsis

No updates in progress

Type:

0

UPDATE_PENDING: UpdateState = Ellipsis

An update is waiting to be triggered at the right time

Type:

1

WAITING_ON_INITIAL_LOAD: UpdateState = Ellipsis

Waiting for the async loading / preloading to complete

Type:

4