unreal.UpdatePositionMethod
¶
- class unreal.UpdatePositionMethod¶
Bases:
unreal.EnumBase
Enum used to define how to update to a particular time
C++ Source:
Module: MovieScene
File: MovieSceneSequencePlayer.h
- JUMP¶
Jump to a specified position (without triggering events in between), using the current player status
- Type
1
- PLAY¶
Update from the current position to a specified position (including triggering events), using the current player status
- Type
0
- SCRUB¶
Jump to a specified position, temporarily using EMovieScenePlayerStatus::Scrubbing
- Type
2