unreal.UVID

class unreal.UVID(id_value: int = 0)

Bases: ElementID

C++ Source:

  • Module: MeshDescription

  • File: MeshTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • id_value (int32): [Read-Write] IDValue: The actual mesh element index this ID represents. Read-only.