unreal.UMGWidgetBlueprintInfo¶
- class unreal.UMGWidgetBlueprintInfo(parent_class: Class = Ellipsis, root_widget_class: Class = Ellipsis, widget_count: int = 0, inherited_widget_count: int = 0, named_slot_count: int = 0)¶
Bases:
StructBaseBlueprint-level info. Part of FUMGWidgetTreeInfo returned by GetWidgets.
C++ Source:
Plugin: UMGToolSet
Module: UMGToolSet
File: UMGToolSet.h
Editor Properties: (see get_editor_property/set_editor_property)
inherited_widget_count(int32): [Read-Write] Number of inherited widgets (from C++ parent class).named_slot_count(int32): [Read-Write] Number of named slot bindings.parent_class(type(Class)): [Read-Write] Parent class of this widget blueprint. Pass directly to CreateWidgetBlueprint’s ParentClass param.root_widget_class(type(Class)): [Read-Write] Root widget class.widget_count(int32): [Read-Write] Total widget count in the tree.
- property inherited_widget_count: int¶
[Read-Only] Number of inherited widgets (from C++ parent class).
- Type:
(int32)