unreal.UMGUIComponentInfo¶
- class unreal.UMGUIComponentInfo(component: UIComponent = Ellipsis, component_class_path: SoftClassPath = Ellipsis)¶
Bases:
StructBaseInfo for a single UI component attached to a widget instance.
C++ Source:
Plugin: UMGToolSet
Module: UMGToolSet
File: UMGToolSet.h
Editor Properties: (see get_editor_property/set_editor_property)
component(UIComponent): [Read-Write] The component archetype instance. Use ObjectTools to read/write its properties.ObjectTools.list_properties(Component) -> get exact property names
ObjectTools.get_properties(Component, [names]) -> read current values
ObjectTools.set_properties(Component, {name: value}) -> write values
component_class_path(SoftClassPath): [Read-Write] Class path for this component. Pass directly to AddUIComponent, RemoveUIComponent, or MoveUIComponent as ComponentClass.
- property component: UIComponent¶
[Read-Only] The component archetype instance. Use ObjectTools to read/write its properties. 1. ObjectTools.list_properties(Component) -> get exact property names 2. ObjectTools.get_properties(Component, [names]) -> read current values 3. ObjectTools.set_properties(Component, {name: value}) -> write values
- Type:
- property component_class_path: SoftClassPath¶
[Read-Only] Class path for this component. Pass directly to AddUIComponent, RemoveUIComponent, or MoveUIComponent as ComponentClass.
- Type: