unreal.UIFrameworkUserWidget¶
- class unreal.UIFrameworkUserWidget(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
UIFrameworkWidgetUIFramework User Widget
C++ Source:
Plugin: UIFramework
Module: UIFramework
File: UIFUserWidget.h
Editor Properties: (see get_editor_property/set_editor_property)
is_enabled(bool): [Read-Write]is_hit_test_visible(bool): [Read-Write]render_opacity(double): [Read-Write]visibility(SlateVisibility): [Read-Write]widget_class(Class): [Read-Write]
- get_named_slot(slot_name) UIFrameworkWidget¶
Get Named Slot
- Parameters:
slot_name (Name)
- Return type:
- set_named_slot(slot_name, widget) None¶
Set Named Slot
- Parameters:
slot_name (Name)
widget (UIFrameworkWidget)