unreal.UIFrameworkSafeZoneBox¶
- class unreal.UIFrameworkSafeZoneBox(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
UIFrameworkWidgetUIFramework Safe Zone Box
C++ Source:
Plugin: UIFramework
Module: UIFramework
File: UIFSafeZoneBox.h
Editor Properties: (see get_editor_property/set_editor_property)
is_enabled(bool): [Read-Write]is_hit_test_visible(bool): [Read-Write]render_opacity(double): [Read-Write]visibility(SlateVisibility): [Read-Write]widget_class(Class): [Read-Write]
- get_content() UIFrameworkSlotBase¶
Get Content
- Return type:
- set_content(content) None¶
Set Content
- Parameters:
content (UIFrameworkSlotBase)