unreal.UIFrameworkGameLayerSlot

class unreal.UIFrameworkGameLayerSlot(widget: UIFrameworkWidget = Ellipsis, z_order: int = 0, input_mode: UIFrameworkInputMode = Ellipsis, type: UIFrameworkGameLayerType = Ellipsis)

Bases: UIFrameworkSlotBase

UIFramework Game Layer Slot

C++ Source:

  • Plugin: UIFramework

  • Module: UIFramework

  • File: UIFPlayerComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • input_mode (UIFrameworkInputMode): [Read-Write]

  • type (UIFrameworkGameLayerType): [Read-Write]

  • widget (UIFrameworkWidget): [Read-Write]

  • z_order (int32): [Read-Write]

property input_mode: UIFrameworkInputMode

[Read-Write]

Type:

(UIFrameworkInputMode)

property type: UIFrameworkGameLayerType

[Read-Write]

Type:

(UIFrameworkGameLayerType)

property z_order: int

[Read-Write]

Type:

(int32)