unreal.UIFrameworkGameLayerSlot¶
- class unreal.UIFrameworkGameLayerSlot(widget: UIFrameworkWidget = Ellipsis, z_order: int = 0, input_mode: UIFrameworkInputMode = Ellipsis, type: UIFrameworkGameLayerType = Ellipsis)¶
Bases:
UIFrameworkSlotBaseUIFramework Game Layer Slot
C++ Source:
Plugin: UIFramework
Module: UIFramework
File: UIFPlayerComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
input_mode(UIFrameworkInputMode): [Read-Write]type(UIFrameworkGameLayerType): [Read-Write]widget(UIFrameworkWidget): [Read-Write]z_order(int32): [Read-Write]
- property input_mode: UIFrameworkInputMode¶
[Read-Write]
- Type:
- property type: UIFrameworkGameLayerType¶
[Read-Write]
- Type: