unreal.UAnimNotifyMirrorInspectionLibrary¶
- class unreal.UAnimNotifyMirrorInspectionLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryA library of commonly used functionality for Notifies related to mirroring, exposed to blueprint.
C++ Source:
Module: Engine
File: AnimNotifyMirrorInspectionLibrary.h
- classmethod get_mirror_data_table(event_reference) MirrorDataTable¶
If the notify is mirrored, return the mirror data table that was active.
- Parameters:
event_reference (AnimNotifyEventReference) – The event to inspect
- Return type:
- classmethod is_triggered_by_mirrored_animation(event_reference) bool¶
Get whether the animation which triggered this notify was mirrored.
- Parameters:
event_reference (AnimNotifyEventReference) – The event to inspect
- Return type: