unreal.UAFSkeletonUserData¶
- class unreal.UAFSkeletonUserData(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
AssetUserDataEncapsulates the extra skeleton user data necessary for UAF
C++ Source:
Plugin: UAF
Module: UAF
File: UAFSkeletonUserData.h
Editor Properties: (see get_editor_property/set_editor_property)
label_binding(AbstractSkeletonLabelBinding): [Read-Write] The default abstract skeleton label binding asset to useset_binding(AbstractSkeletonSetBinding): [Read-Write] The default abstract skeleton set binding asset to use