unreal.UAFAnimNodeDataEx

class unreal.UAFAnimNodeDataEx

Bases: StructBase

FUAFAnimNodeDataEx

Encapsulates a base anim node and a list of modifiers to apply to it. This struct has custom details panel tooling to generate an anim node from these.

C++ Source:

  • Plugin: UAFAnimNode

  • Module: UAFAnimNode

  • File: UAFAnimNodeDataEx.h

Editor Properties: (see get_editor_property/set_editor_property)

  • baked_node (InstancedStruct): [Read-Only] Baked anim node generated from the base and modifiers

  • base_node (InstancedStruct): [Read-Write] Base anim node that we’ll wrap

  • modifier_nodes (Array[InstancedStruct]): [Read-Write] List of modifier anim nodes to apply Modifiers are applied in the order they are added (first wraps the base)