unreal.TypedElementSelectionOptions¶
- class unreal.TypedElementSelectionOptions(allow_hidden: bool = False, allow_groups: bool = False, allow_legacy_notifications: bool = False, warn_if_locked: bool = False, allow_sub_root_selection: bool = False, child_element_inclusion_method: TypedElementChildInclusionMethod = Ellipsis)¶
Bases:
StructBaseTyped Element Selection Options
C++ Source:
Module: TypedElementRuntime
File: TypedElementSelectionInterface.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_groups(bool): [Read-Write]allow_hidden(bool): [Read-Write]allow_legacy_notifications(bool): [Read-Write]allow_sub_root_selection(bool): [Read-Write]child_element_inclusion_method(TypedElementChildInclusionMethod): [Read-Write]warn_if_locked(bool): [Read-Write]
[Read-Write]
- Type:
(bool)
- property child_element_inclusion_method: TypedElementChildInclusionMethod¶
[Read-Write]
- Type: