unreal.TutorialWidgetContent
¶
- class unreal.TutorialWidgetContent¶
Bases:
StructBase
Content that is displayed relative to a widget
C++ Source:
Plugin: GuidedTutorials
Module: IntroTutorials
File: EditorTutorial.h
Editor Properties: (see get_editor_property/set_editor_property)
auto_focus
(bool): [Read-Write] If this a node that can be focused (EG a blueprint node) should we auto focus on itcontent
(TutorialContent): [Read-Write] Content to associate with widgetcontent_width
(float): [Read-Write] Content width - text will be wrapped at this pointhorizontal_alignment
(HorizontalAlignment): [Read-Write]offset
(Vector2D): [Read-Write] Custom offset from widgetvertical_alignment
(VerticalAlignment): [Read-Write]widget_anchor
(TutorialContentAnchor): [Read-Write] Anchor for content widget to highlight