unreal.TransformSpaceMode

class unreal.TransformSpaceMode

Bases: EnumBase

#define UE_CONTROLRIG_LLM_SCOPE_BYNAME(InLabel)

LLM_SCOPE_BYNAME(TEXT(InLabel));

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigDefines.h

BASE_JOINT: TransformSpaceMode = Ellipsis

Apply in base bone

Type:

3

BASE_SPACE: TransformSpaceMode = Ellipsis

Apply in Base space

Type:

2

GLOBAL_SPACE: TransformSpaceMode = Ellipsis

Apply in rig space

Type:

1

LOCAL_SPACE: TransformSpaceMode = Ellipsis

Apply in parent space

Type:

0