unreal.TransformSpaceMode¶
- class unreal.TransformSpaceMode¶
Bases:
EnumBase- #define UE_CONTROLRIG_LLM_SCOPE_BYNAME(InLabel)
LLM_SCOPE_BYNAME(TEXT(InLabel));
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigDefines.h
- BASE_JOINT: TransformSpaceMode = Ellipsis¶
Apply in base bone
- Type:
3
- BASE_SPACE: TransformSpaceMode = Ellipsis¶
Apply in Base space
- Type:
2
- GLOBAL_SPACE: TransformSpaceMode = Ellipsis¶
Apply in rig space
- Type:
1
- LOCAL_SPACE: TransformSpaceMode = Ellipsis¶
Apply in parent space
- Type:
0