unreal.TransformGizmoInteraction¶
- class unreal.TransformGizmoInteraction¶
Bases:
StructBaseTransform Gizmo Interaction
C++ Source:
Module: EditorInteractiveToolsFramework
File: TransformGizmo.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_coordinate_systems(int32): [Read-Write] Stores additional coordinate systems enabled for this gizmo. By default, all are available.rotate_interaction(GizmoElementRotateInteraction): [Read-Write]scale_interaction(GizmoElementScaleInteraction): [Read-Write]translate_interaction(GizmoElementTranslateInteraction): [Read-Write]