unreal.TrajectorySampleRange¶
- class unreal.TrajectorySampleRange(samples: None = [])¶
Bases:
StructBaseA container of ordered trajectory samples and associated sampling rate
C++ Source:
Module: Engine
File: MotionTrajectoryTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
samples(Array[TrajectorySample]): [Read-Write] Linearly ordered container for past, present, and future trajectory samples