unreal.TraceUtilLibrary¶
- class unreal.TraceUtilLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryTrace Util Library
C++ Source:
Plugin: TraceUtilities
Module: TraceUtilities
File: TraceUtilLibrary.h
- classmethod trace_bookmark(name) None¶
Traces a bookmark with specified name.
- Parameters:
name (str)
- classmethod trace_mark_region_end(name) None¶
Traces an end event for a region with specified name.
- Parameters:
name (str)