unreal.TraceType

class unreal.TraceType

Bases: EnumBase

ETrace Type

C++ Source:

  • Plugin: ChaosModularVehicle

  • Module: ChaosModularVehicleEngine

  • File: ChaosSimModuleManagerAsyncCallback.h

RAYCAST: TraceType = Ellipsis

Use ray to determine suspension length to ground

Type:

0

SPHERECAST: TraceType = Ellipsis

Use sphere to determine suspension length to ground

Type:

1