unreal.TraceQueryTestNames
¶
- class unreal.TraceQueryTestNames(component_name='None', physical_material_name='None', actor_name='None')¶
Bases:
unreal.StructBase
Trace Query Test Names
C++ Source:
Module: FunctionalTesting
File: TraceQueryTestResults.h
Editor Properties: (see get_editor_property/set_editor_property)
actor_name
(Name): [Read-Write] Actor Namecomponent_name
(Name): [Read-Write] Component Namephysical_material_name
(Name): [Read-Write] Physical Material Name