unreal.ToolMenuEntryExtensions¶
- class unreal.ToolMenuEntryExtensions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectTool Menu Entry Extensions
C++ Source:
Module: ToolMenus
File: ToolMenusBlueprintLibrary.h
- classmethod get_label(target) → Text¶
Get Label
- Parameters:
target (ToolMenuEntry)
- Return type:
- classmethod get_tool_tip(target) → Text¶
Get Tool Tip
- Parameters:
target (ToolMenuEntry)
- Return type:
- classmethod init_menu_entry(owner, name, label, tool_tip, command_type, custom_command_type, command_string) → ToolMenuEntry¶
Init Menu Entry
- Parameters:
- Return type:
- classmethod set_icon(target, style_set_name, style_name='None', small_style_name='None') → ToolMenuEntry¶
Set Icon
- Parameters:
target (ToolMenuEntry)
style_set_name (Name)
style_name (Name)
small_style_name (Name)
- Returns:
target (ToolMenuEntry):
- Return type:
- classmethod set_label(target, label) → ToolMenuEntry¶
Set Label
- Parameters:
target (ToolMenuEntry)
label (Text)
- Returns:
target (ToolMenuEntry):
- Return type:
- classmethod set_string_command(target, type, custom_type, string) → ToolMenuEntry¶
Set String Command
- Parameters:
target (ToolMenuEntry)
type (ToolMenuStringCommandType)
custom_type (Name)
string (str)
- Returns:
target (ToolMenuEntry):
- Return type:
- classmethod set_tool_tip(target, tool_tip) → ToolMenuEntry¶
Set Tool Tip
- Parameters:
target (ToolMenuEntry)
tool_tip (Text)
- Returns:
target (ToolMenuEntry):
- Return type: