unreal.TireConfig
¶
- class unreal.TireConfig(outer=None, name='None')¶
Bases:
unreal.DataAsset
Tire Config
C++ Source:
Plugin: PhysXVehicles
Module: PhysXVehicles
File: TireConfig.h
Editor Properties: (see get_editor_property/set_editor_property)
friction_scale
(float): [Read-Write] Scale the tire friction for this tire typetire_friction_scales
(Array(TireConfigMaterialFriction)): [Read-Write] Tire friction scales for specific physical materials.