unreal.TimelineTemplate

class unreal.TimelineTemplate(outer=None, name='None')

Bases: unreal.Object

Timeline Template

C++ Source:

  • Module: Engine

  • File: TimelineTemplate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • auto_play (bool): [Read-Write] If we want the timeline to auto-play

  • ignore_time_dilation (bool): [Read-Write] If we want the timeline to ignore global time dilation

  • length_mode (TimelineLengthMode): [Read-Write] How we want the timeline to determine its own length (e.g. specified length, last keyframe)

  • loop (bool): [Read-Write] If we want the timeline to loop

  • meta_data_array (Array(BPVariableMetaDataEntry)): [Read-Write] Metadata information for this timeline

  • replicated (bool): [Read-Write] If we want the timeline to loop

  • timeline_length (float): [Read-Write] Length of this timeline

property replicated

[Read-Write] If we want the timeline to loop

Type

(bool)