unreal.TimedDataMonitorTimeCorrectionParameters
¶
- class unreal.TimedDataMonitorTimeCorrectionParameters(buffer_resize_allowed: bool = False, buffer_shrink_allowed: bool = False, failed_if_buffer_cant_be_resize: bool = False, use_standard_deviation: bool = False, number_of_standard_deviation: int = 0)¶
Bases:
StructBase
Timed Data Monitor Time Correction Parameters
C++ Source:
Plugin: TimedDataMonitor
Module: TimedDataMonitor
File: TimedDataMonitorCalibration.h
Editor Properties: (see get_editor_property/set_editor_property)
buffer_resize_allowed
(bool): [Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.buffer_shrink_allowed
(bool): [Read-Write] When resizing buffer, do we allow shrinking them.failed_if_buffer_cant_be_resize
(bool): [Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.number_of_standard_deviation
(int32): [Read-Write] When using STD, how many should we use.use_standard_deviation
(bool): [Read-Write] When calibrating, ensure that the evaluation is included inside the STD.
- property buffer_resize_allowed: bool¶
[Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.
- Type:
(bool)
- property buffer_shrink_allowed: bool¶
[Read-Write] When resizing buffer, do we allow shrinking them.
- Type:
(bool)
- property failed_if_buffer_cant_be_resize: bool¶
[Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.
- Type:
(bool)