unreal.TimedDataInputEvaluationData
¶
- class unreal.TimedDataInputEvaluationData(distance_to_newest_sample_seconds: float = 0.0, distance_to_oldest_sample_seconds: float = 0.0)¶
Bases:
StructBase
Timed Data Input Evaluation Data
C++ Source:
Module: TimeManagement
File: ITimedDataInput.h
Editor Properties: (see get_editor_property/set_editor_property)
distance_to_newest_sample_seconds
(float): [Read-Write] Distance between evaluation time and newest sample in secondsdistance_to_oldest_sample_seconds
(float): [Read-Write] Distance between evaluation time and newest sample in seconds