unreal.TimedDataInputEvaluationData

class unreal.TimedDataInputEvaluationData(distance_to_newest_sample_seconds: float = 0.0, distance_to_oldest_sample_seconds: float = 0.0)

Bases: StructBase

Timed Data Input Evaluation Data

C++ Source:

  • Module: TimeManagement

  • File: ITimedDataInput.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distance_to_newest_sample_seconds (float): [Read-Write] Distance between evaluation time and newest sample in seconds

  • distance_to_oldest_sample_seconds (float): [Read-Write] Distance between evaluation time and newest sample in seconds

property distance_to_newest_sample_seconds: float

[Read-Write] Distance between evaluation time and newest sample in seconds

Type:

(float)

property distance_to_oldest_sample_seconds: float

[Read-Write] Distance between evaluation time and newest sample in seconds

Type:

(float)