unreal.Timecode¶
- class unreal.Timecode(hours: int = 0, minutes: int = 0, seconds: int = 0, frames: int = 0, drop_frame_format: bool = False)¶
Bases:
StructBaseA timecode that stores time in HH:MM:SS format with the remainder of time represented by an integer frame count. note: The full C++ class is located here: EngineSourceRuntimeCorePublicMiscTimeCode.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
drop_frame_format(bool): [Read-Write] If true, this Timecode represents a Drop Frame timecode used to account for fractional frame rates in NTSC play rates.frames(int32): [Read-Write]hours(int32): [Read-Write]minutes(int32): [Read-Write]seconds(int32): [Read-Write]